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You can use the the QTVRMouseStillDownExtended function the same way you use the QTVRMouseStillDown function, to handle the user's holding down the mouse button while the cursor is in a QuickTime VR movie for which mouse-down tracking is disabled. The QTVRMouseStillDownExtended function uses the same intercept as the QTVRMouseStillDown function but has has two additional parameters.
Internally, QuickTime VR always uses the QTVRMouseStillDownExtended function instead of QTVRMouseStillDown . Developers implementing their own mouse down tracking don't need to use the extended version unless they also intercept the procedure and need the added parameters.
OSErr QTVRMouseStillDownExtended (
QTVRInstanceqtvr,
Pointpt,
UInt32*hotSpotID,
WindowPtr w,
UInt32 when,
UInt16 modifiers);
The QTVRMouseStillDown function returns, in the long integer pointed to by the hotSpotID parameter, the ID of the hot spot in the QuickTime VR movie specified by the qtvr parameter that lies directly under the point specified by the pt parameter. If no hot spot lies under that point, the long integer is set to 0. QTVRMouseStillDown also performs any other tasks that are typically performed when the user holds down the mouse button when the cursor is in a QuickTime VR movie.
You should call QTVRMouseStillDown repeatedly for as long as the user holds down the mouse button while the cursor is in the specified QuickTime VR movie.
You need to call QTVRMouseStillDown only if you have disabled mouse-down tracking for the specified QuickTime VR movie.
Use QTVRSetMouseDownTracking (link) to change the mouse-down tracking state of a QuickTime VR movie. Use QTVRMouseDown (link) and QTVRMouseUp (next) to handle the mouse button's being clicked and released.
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